I’ve tried to code a Windows screenshot utility before, following the example of the official Windows documentation I found it tricky though, so I just gave up at the time.
This Monday morning, after receiving a request to implement GetDIBits
in WinSafe, I tried to implement it Windigo first. To my surprise, it went incredibly smooth. Go’s defer
mechanism is much to praise.
Here’s the whole code
package main import ( "runtime" "unsafe" "github.com/rodrigocfd/windigo/win" "github.com/rodrigocfd/windigo/win/co" ) func main() { runtime.LockOSThread() cxScreen := win.GetSystemMetrics(co.SM_CXSCREEN) cyScreen := win.GetSystemMetrics(co.SM_CYSCREEN) hdcScreen := win.HWND(0).GetDC() defer win.HWND(0).ReleaseDC(hdcScreen) hBmp := hdcScreen.CreateCompatibleBitmap(cxScreen, cyScreen) defer hBmp.DeleteObject() hdcMem := hdcScreen.CreateCompatibleDC() defer hdcMem.DeleteDC() hBmpOld := hdcMem.SelectObjectBitmap(hBmp) defer hdcMem.SelectObjectBitmap(hBmpOld) hdcMem.BitBlt( win.POINT{X: 0, Y: 0}, win.SIZE{Cx: cxScreen, Cy: cyScreen}, hdcScreen, win.POINT{X: 0, Y: 0}, co.ROP_SRCCOPY, ) bi := win.BITMAPINFO{ BmiHeader: win.BITMAPINFOHEADER{ BiWidth: cxScreen, BiHeight: cyScreen, BiPlanes: 1, BiBitCount: 32, BiCompression: co.BI_RGB, }, } bi.BmiHeader.SetBiSize() bmpObj := win.BITMAP{} hBmp.GetObject(&bmpObj) bmpSize := bmpObj.CalcBitmapSize(bi.BmiHeader.BiBitCount) rawMem := win.GlobalAlloc(co.GMEM_FIXED|co.GMEM_ZEROINIT, bmpSize) defer rawMem.GlobalFree() bmpSlice := rawMem.GlobalLock(bmpSize) defer rawMem.GlobalUnlock() hdcScreen.GetDIBits(hBmp, 0, int(cyScreen), bmpSlice, &bi, co.DIB_RGB_COLORS) bfh := win.BITMAPFILEHEADER{} bfh.SetBfType() bfh.SetBfOffBits(uint32(unsafe.Sizeof(bfh) + unsafe.Sizeof(bi.BmiHeader))) bfh.SetBfSize(bfh.BfOffBits() + uint32(bmpSize)) fo, _ := win.FileOpen("C:\\Temp\\foo.bmp", co.FILE_OPEN_RW_OPEN_OR_CREATE) defer fo.Close() fo.Write(bfh.Serialize()) fo.Write(bi.BmiHeader.Serialize()) fo.Write(bmpSlice) println("Done") }
For reference, this example is now on GetDIBits
documentation.
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