Tuesday, January 5, 2021

Downcasting boxed errors in Rust

Today I was trying to write polymorphic error handling in Rust, something achievable with dynamic_cast in C++, and incredibly easy in Go. In Rust, of course, it’s overcomplicated.

After a couple frustrating hours of searching with no success, I stumbled upon the downcast_ref method of the Error trait, which finally allowed me to write what I wanted. Oddly enough, I couldn’t find this solution anywhere.

Note that the String concrete type cannot be retrieved.

Playground link here.

Friday, December 11, 2020

Cleaning up a Git repository

Sometimes, after you mess up too much with your Git repository, it ends up with a couple useless objects, which are no longer referenced anywhere.

I created this alias a while ago, collected from sources I don’t remember anymore, to perform a cleanup in the repository. It’s particularly useful right after a git fetch:

alias gitcleanrepo='git fetch origin --prune && git -c gc.reflogExpire=0 -c gc.reflogExpireUnreachable=0 -c gc.rerereresolved=0 -c gc.rerereunresolved=0 -c gc.pruneExpire=now gc "$@"'

Tuesday, November 24, 2020

Inserting auto IDs in Oracle

When dealing with tables with an auto-incremented ID field, Oracle requires an special syntax if you’re about to insert data manually. You must directly call the name of the sequence of that table, followed by a special field:

INSERT INTO person (id_person, name)
VALUES (sq_id_person.NEXTVAL, 'John')

Note that the name of the sequence is actually arbitrary.

Friday, October 16, 2020

Validating lambda signatures in C++17

WinLamb, as the name itself implies, is heavily based on lambda functions. While searching a way to enforce the lambda signatures in the upcoming C++17 release, I received an incredible answer on StackOverflow:

#include <functional>
#include <type_traits>
	
template<typename F>
auto foo(F&& func) noexcept ->
	std::enable_if_t<
		std::is_same_v<
			decltype(std::function{std::forward<F>(func)}),
			std::function<void(int)>
		>, void
	>
{
	func(33);
}

Up to this point, I was completely unaware of the existence of trailing return types in function declarations.

The validation is extremely restrict, serving my purposes perfectly. And it seems that the upcoming C++20 concepts feature can simplify it quite a lot.

Thursday, August 6, 2020

SFINAE and enable_if

Today, while researching for the upcoming C++17 version of WinLamb, I was rethinking the idea of restricting the allowed types on a template argument. That’s an SFINAE thing, scary to many people – including me sometimes, in my love-hate relationship with advanced C++ stuff.

The thing is that I ended up writing a working piece of code using std::enable_if to restrict a template argument, and I’m quite proud of it.

#include <type_traits>

struct One { int num; };
struct Two { int num; };
struct Tre { int num; };

template<
  typename T,
  typename = std::enable_if_t<
    std::is_same_v<T, One> ||
    std::is_same_v<T, Two>
  >
>
void foo(T& o) { ++o.num; }

int main() {
  One o;
  foo(o);
  return 0;
}

In the code above, One and Two classes will work with foo(), whereas Tre will not compile, despite being exactly like the others.

Thursday, June 25, 2020

CSS folded poster effect

Yesterday I just stumbled across this incredible CSS work, which makes a picture look like a folder poster on Reddit. The CSS was somewhat overengineered, so I removed a bunch of stuff and fixed some parts, and the result is now pretty usable.

The border is set by the padding attribute, and may need to be adjusted according to the image size. The image size itself cannot be properly set, or the effect goes nuts – if you want to resize the image, resize the image file itself.

I hope to use it somewhere, because it’s really cool. Props to the dude who did it.

Monday, June 15, 2020

Embedding rc files into Go Win32 executables

When building Go executables in Windows, the Go toolchain recognizes *.syso files and automatically embeds then into the *.exe – this allows the embedding of resources scripts, which can contain icon and manifest, among other resources. Visual C++ resource compiler, however, only generate *.res files.

I’ve seen people using rsrc tool to add manifest files to executables. The problem is that this tool doesn’t really compile a resource file, nor it converts *.res into *.syso.

Turns out resource file compilation can be done with windres tool, from MinGW package. Since I already have the whole Visual C++ stuff, I didn’t want to install all the package, which is rather big, and I already have MinGW terminal from Git. Fortunately, windres works standalone, the only requisite is that gcc is in the same directory. And we can download both.

Portable MinGW tools can be downloaded from here:

From both packages, extract gcc and windres and save them somewhere else. All the rest can be deleted.

Compile the *.rc file into *.res with Visual C++ Developer Power Shell for VS 2019:

rc /r my-resource.rc

Then, on MinGW prompt, convert *.res into *.syso:

windres -i my-resource.res -o my-resource.syso

Now place my-resource.syso in the same directory of your main.go, and that’s it. For some weird reason, when debugging in VSCode, the program icon may appear wrong, but it will show fine in release builds, which are the ones that really matter:

go build -ldflags "-s -w -H=windowsgui"

Ideally windres would be used to compile the *.rc directly into *.syso, but to do so it needs the Win32 headers from MinGW, which are not present – you’ll get an error. Probably there’s a way to point Visual C++ headers directory to windres, but by now I’m satisfied using windres tool just to convert the *.res.